Active: Briar dashes to the target location. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast Snack Attack.
Blood Frenzy: Briar breaks free from her pillory, turning berserk against the nearest enemy. She reveals the target and gains ghosting, 60 – 120% bonus
attack speed and 24 – 60% bonus
movement speed, as well as empowering her basic attacks to deal 60 – 100%
AD
physical damage to enemies surrounding her target. This damage is affected by
critical strike modifiers. Briar prioritizes attacking champions, then large monsters, and then minions.
Blood Frenzy ends early if there are no longer any nearby valid targets or Chilling Scream is cast. If Head Rush is cast on a non-champion, Briar will stop prioritizing champions during the frenzy. Blood Frenzy resets Briar's basic attack timer. Head Rush and Certain Death can be cast during the dash.
Cost: 6% current
health. Cooldown: 14 – 10 seconds.
Cast Time: None, Target Range: 75 - 300 / 650, Effect Radius: cr 1000 / 275, Speed: 1200.
Snack Attack - W
Active: Briar empowers her next basic attack within 5 seconds during Blood Frenzy to take a bite out of the target enemy, having an uncancellable windup, gaining range, dealing 5 – 65 (+ 105%
AD) (+ 10% (+ 4% per 100 bonus
AD) of the target's missing
health) bonus
physical damage and
healing for 35 – 65% of the post-mitigation damage dealt. Snack Attack deals 120% damage against minions and monsters, with the damage based on the target's
health ratio being capped at 500. Snack Attack resets Briar's basic attack timer.
Cast Time: None.