Zeri Patch History

Patch 26.19

Emerald+ · All available regions · Last 14 days

26.18

Nerf
Release version
w ability icon w

Ultrashock Laser

AD ratio: 120% AD 100% AD

26.16

Adjustment
Release version

Stats

Base magic resistance: 30 33
Magic resistance growth: 1.3 1.1

26.10

Adjustment
Release version
q ability icon q

Burst Fire

Bonus attack damage: 50% 60% excess bonus attack speed
Total base damage: 21 – 33 22 – 38
Base damage per hit: 21/7 – 33/7 22/7 – 38/7
w ability icon w

Ultrashock Laser

Bugfix When using WASD controls, fixed a bug where it would fire in the wrong direction when wallriding with Spark Surge.
r ability icon r

Lightning Crash

Bugfix Basic attacks now correctly increase duration by 2.5 seconds instead of 1.5.

26.09

Adjustment April 30th Hotfix
Release version
p ability icon p

Living Battery

Target range: 500 550 units
q ability icon q

Burst Fire

Removed No longer forces quick cast.

26.09

New
Release version

Stats

Attack range: 500 550 units
1 This does not affect Living Battery's attack.
2 This will be fixed next patch.
p ability icon p

Living Battery

Execute threshold base value: 6*10 + (6*25-6*10)/17*(x-1) 70 to 160
Execute threshold AP ratio: 18% AP 20% AP
q ability icon q

Burst Fire

Bonus attack damage: 70% 50% excess bonus attack speed
Total base damage: 15 – 23 21 – 33
Base damage per hit: 15/7 – 23/7 21/7 – 33/7
Total AD ratio: 104 – 120% AD 102 – 110% AD
AD ratio per hit: 104/7 – 120/7% AD 102/7 – 110/7% AD
New Now forces quick cast.
[Undocumented] Damage dealt to the first target is no longer tagged as area of effect.
w ability icon w

Ultrashock Laser

AP ratio: 25% AP 50% AP
Base critical damage: 175% 150%
Bonus critical damage: 75% 50% bonus critical strike damage
e ability icon e

Spark Surge

Base damage: 15 – 23 22 – 30
Removed Bonus damage no longer scales with 10% bonus AD.
Removed Cooldown reduction is no longer triggered from hitting enemies with Ultrashock Laser or Lightning Crash.
New Cooldown reduction can now be triggered from hitting any enemy, rather than only enemy champions.
Tooltip no longer mentions that Living Battery do not reduce the cooldown. (bug)
The behavior is unchanged however.(bug)
r ability icon r

Lightning Crash

Nova bonus AD ratio: 100% 60% bonus AD
Overcharged bonus movement speed: 10% 15%
Bonus movement speed per Hypercharged stack: 1% 1.5%
Hypercharged stack duration: 1.5 2.5 seconds

26.01

New
Release version
q ability icon q

Burst Fire

Bugfix No longer can be cast during the effects of an ally Tempered Fate or Fate's Call.
w ability icon w

Ultrashock Laser

AD ratio: 130% AD 120% AD
Critical damage formula now modifies critical damage bonuses by 75% (from previously no modifier/100%).
Base critical strike damage unchanged at 175%.
e ability icon e

Spark Surge

Base damage: 20 – 28 17 – 25
Bonus AD ratio: 12% 10% bonus AD
Burst Fire bonus damage critical strike chance ratio: 0 to 85 for 11 0 to 100 for 11
New Burst Fire bonus damage now scales with 0 to 100 for 11 bonus critical damage.
r ability icon r

Lightning Crash

Base damage: 200 – 400 3 150 – 350 3

25.24

Adjustment
Release version
q ability icon q

Burst Fire

Undocumented / New Effect: Is now special-cased to be sealed while Zeri is affected by all cast-inhibiting crowd control.
1 This applies to current crowd control in the game, future ones must be special-cased as well.
Undocumented / New Effect: Is now special-cased to be unaffected by silence.
1 Polymorphing crowd control will continue affecting Zeri as normal under the assumption she becomes "disarmed".

25.23

Buff
Release version
r ability icon r

Lightning Crash

Bonus movement speed per Hypercharged stack: 0.5% 1%

25.12

Buff
Release version
r ability icon r

Lightning Crash

Nova base damage: 175 – 375 3 200 – 400 3
Nova bonus AD ratio: 85% 100% bonus AD
Chain lightning damage: 30% AD 40% AD

25.08

Buff
Release version
r ability icon r

Lightning Crash

Chain lightning damage: 25% AD 30% AD

14.18

Nerf
Release version
p ability icon p

Living Battery

Charged attack base damage changed 75 to 160 from 90+(110/17)*(x-1)*(0.7025+0.0175*(x-1)). Formula changed.
Charged attack health ratio: 1+(14/17)*(x-1)*(0.7025+0.0175*(x-1)). Formula changed 1 to 11 of target's maximum health

14.8

Nerf
Release version

Stats

Base health: 630 600

14.3

Buff
Release version

Stats

Base attack damage: 53 56
r ability icon r

Lightning Crash

Cooldown: 100 – 70 3 80 – 70 3 seconds

13.24

Buff
Release version

Stats

Attack damage growth: 1.3 2
w ability icon w

Ultrashock Laser

Base damage: 20 – 180 30 – 190

13.19

Nerf
Release version

Stats

Base movement speed: 335 330

13.14

Adjustment
Release version
q ability icon q

Burst Fire

Bugfix Now deals the correct amount of damage against Jack in the Box.
Undocumented - Estimated: The projectiles are now tagged as dealing area damage.
e ability icon e

Spark Surge

Undocumented - Estimated: Secondary target first hit damage is no longer tagged as basic damage, consistent with all the other secondary hits which are tagged proc damage.

13.12

Adjustment
Release version

Stats

Base movement speed: 330 335
p ability icon p

Living Battery

Tooltip now contains information about Zeri's basic attacks.
Removed Innate: Zeri absorbs the energy of shields she damages, granting herself a shield equal to 45% of the post-mitigation damage dealt to the shield. Each instance of shield gained by Living Battery lasts for 3 seconds.
Removed Innate - Gotta Zip!: Whenever Zeri gains a shield, she gains 10% bonus movement speed for 2 seconds.
q ability icon q

Burst Fire

Removed No longer triggers Spellblade.
e ability icon e

Spark Surge

Critical strike chance ratio: 0 to 65 for 11 0 to 85 for 11

13.7

Nerf
Release version

Stats

Health growth: 115 110
p ability icon p

Living Battery

Shield steal: 60% 45%
r ability icon r

Lightning Crash

Bonus AD ratio: 100% 85% bonus AD

13.1

Nerf
Release version

Stats

Attack damage growth: 1.5 1.3
q ability icon q

Burst Fire

Total base damage: 15 – 27 15 – 23
Base damage per hit: 15/7 – 27/7 15/7 – 23/7

12.23

New
Release version

Stats

Base movement speed: 325 330
Base attack damage: 50 53
Base armor: 20 24
Base health: 600 630
Attack speed ratio: 0.568 0.625
Health growth: 109 115

Basic Attack

Charged AP ratio: 90% AP 110% AP
p ability icon p

Living Battery

Removed Bonus movement speed is no longer multiplicative.
Bonus movement speed duration: 3 2 seconds
q ability icon q

Burst Fire

Cast range: 825 750 units
Bonus attack damage: 60% 70% excess bonus attack speed
Total base damage: 8 – 20 15 – 27
Base damage per hit: 8/7 – 20/7 15/7 – 27/7
Total AD ratio: 100 – 120% AD 104 – 120% AD
AD ratio per hit: 100/7 – 120/7% AD 104/7 – 120/7% AD
w ability icon w

Ultrashock Laser

Damage type: magic physical
Base damage: 20 – 160 20 – 180
AD ratio: 100% AD 130% AD
AP ratio: 40% AP 25% AP
Cast time: 0.594 (at base attack speed) 0.55;0.528;0.495;0.462;0.429;0.396;0.363;0.33;0.3 seconds
Cast winddown time removed.
Missile speed: 2200 2500
Laser delay: 0.75 0.85 seconds
e ability icon e

Spark Surge

Mana cost: 80 at all ranks 90 – 70
Cooldown: 24 – 18 22 – 18 seconds
Removed Effect no longer ends after 3 casts of Burst Fire.
Duration: 6 5 seconds
New Now deals 20 – 28 (+ 12% bonus AD) (+ 20% AP) bonus magic damage on-hit to the first enemy hit by Burst Fire while active. This damage is increased by 0 to 65 for 11.
Burst Fire pierce damage: 60 – 100% 80 – 100%
Self reveal distance: 850 1500 units
r ability icon r

Lightning Crash

New:
Zeri discharges a nova of electricity around her that deals 175 – 375 3 (+ 100% bonus AD) (+ 110% AP) magic damage to nearby enemies.
If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 5 seconds. Damaging an enemy increases the duration by 1.5 seconds, up to its original duration.
Overcharge: Zeri gains 30% bonus attack speed and 10% bonus movement speed. Burst Fire 3 is empowered to have a 20% shorter cast time and instead fire 3 rounds that travel with increased speed. These attacks chain to the nearest visible enemy within 650-units of the target, up to 4 subsequent targets, dealing 25% AD physical damage, which can critically strike for 18.75 AD bonus physical damage.
Additionally, Zeri generates stacks from hitting enemy champions, gaining 0.5% bonus movement speed per stack for 1.5 seconds. She generates 1 stack for each one she hits with a Basic Attack 2 basic attack or ability, increased to 3 on abilities that critically strike. Burst Fire 3 grants stacks only against the first target hit.
Old:
Zeri discharges a nova of electricity around her that deals 150 – 350 3 (+ 80% bonus AD) (+ 80% AP) magic damage to nearby enemies.
If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 6 seconds.
Overcharge: Zeri gains 30% bonus attack speed. Burst Fire 3 is empowered to have a 20% shorter cast time and instead fire 3 rounds that travel with increased speed and deal 5 – 15 3 (+ 15% AP) bonus magic damage to the first enemy hit and the nearest visible enemy within 450-units of the target, chaining up to 4 subsequent targets. Secondary targets are dealt 25% AD physical damage, which can critically strike for 18.75 AD bonus physical damage. The bonus magic damage is affected by critical strike modifiers.
Additionally, Zeri generates stacks of Overcharge from hitting enemy champions, gaining 0.5% bonus movement speed per stack. She generates 1 stack for each one she hits with a Basic Attack 2 basic attack or ability, increased to 3 on abilities that critically strike and 8 on Lightning Crash. Burst Fire 3 grants stacks only against the first target hit. Overcharge's duration is extended by 2 seconds whenever Zeri generates a stack, up to its original duration.

12.18

Adjustment
Release version
w ability icon w

Ultrashock Laser

Bugfix Missile no longer fails to transform into a laser when passing through certain spots of terrain.

12.17

Adjustment
Release version
q ability icon q

Burst Fire

Bugfix Animation no longer leaves vision for longer than intended when it killed minions.

12.16

Nerf
Release version
q ability icon q

Burst Fire

Total AD ratio: 105 – 125% AD 100 – 120% AD
AD ratio per hit: 105/7 – 125/7% AD 100/7 – 120/7% AD
w ability icon w

Ultrashock Laser

AD ratio: 130% AD 100% AD
AP ratio: 60% AP 40% AP

12.14

New
Release version

Basic Attack

Removed Uncharged basic attacks no longer deal 600% damage against targets below 35% maximum health.
Damage at 600% was equivalent to 6*10+(6*15/17)*(x-1)*(0.7025+0.0175*(x-1)) (+ 18% AP).
New Uncharged basic attacks now execute targets below 6*10 to 6*25 (+ 18% AP) health.
Does not execute if the target is shielded or invulnerable.
r ability icon r

Lightning Crash

Chain lightning base damage: 10 – 20 3 5 – 15 3

12.12

Nerf June 30th Hotfix
Release version
r ability icon r

Lightning Crash

Bonus movement speed per stack: 1% 0.5%

12.12

Adjustment
Release version

Stats

Health regeneration growth: 0.55 0.7
w ability icon w

Ultrashock Laser

Base damage: 10 – 150 20 – 160
AD ratio: 150% AD 130% AD
AP ratio: 70% AP 60% AP

12.11

Nerf June 9th Hotfix
Release version

Basic Attack

Charged health ratio: 3 to 15 for 13 (linear, reaching the maximum value before level 18) 1+(14/17)*(x-1)*(0.7025+0.0175*(x-1)) of target's maximum health (quadratic growth formula)
q ability icon q

Burst Fire

Total AD ratio: 110 – 130% AD 105 – 125% AD
AD ratio per hit: 110/7 – 130/7% AD 105/7 – 125/7% AD
e ability icon e

Spark Surge

Cooldown: 22 – 16 24 – 18 seconds

12.11

New
Release version

Basic Attack

Health ratio: 1 to 4 for 7;5 to 10 for 6 3 to 15 for 13 of target's maximum health
Charged AP ratio: 80% AP 90% AP
Removed Charged attack no longer slows by 18 to 50 for 5 for 1 second.
q ability icon q

Burst Fire

Total base damage: 7 – 15 8 – 20
Base damage per hit: 7/7 – 15/7 8/7 – 20/7
Total AD ratio: 110 – 120% AD 110 – 130% AD
AD ratio per hit: 110/7 – 120/7% AD 110/7 – 130/7% AD
w ability icon w

Ultrashock Laser

New Now critically strikes for 75 bonus damage against champions and monsters if it collides with terrain.
Reduces Spark Surge's cooldown by 1.5 seconds and grants 3 stacks of Lightning Crash.
AD ratio: 140% AD 150% AD
Slow: 30 – 70% 30 – 50%
Cooldown: 13 – 9 12 – 8 seconds
e ability icon e

Spark Surge

Cooldown: 26 – 20 22 – 16 seconds
Cooldown reduction: 1 0.5 seconds
Cooldown reduction on critical strikes: 3 1.5 seconds
r ability icon r

Lightning Crash

New Stacks are now capped at 100000 stacks.
Stack per champion hit: 4 8
Bonus movement speed per stack: 1.5% 1%
Cooldown: 120 – 70 3 100 – 70 3 seconds

12.10

Buff
Release version

Stats

Base health: 530 600
Health growth: 95 109
Armor growth: 3 4.2
Magic resistance growth: 0.5 1.3

12.7

Adjustment April 14th Hotfix
Release version

Stats

Base health: 500 530
w ability icon w

Ultrashock Laser

Slow duration: 1 – 2 2 seconds at all ranks
AD ratio: 120% AD 140% AD
e ability icon e

Spark Surge

Cooldown: 28 – 22 26 – 20 seconds
Cooldown reduction per Burst Fire critical strike: 1 2 seconds
r ability icon r

Lightning Crash

Stack per Burst Fire critical strike: 1 2

12.7

New
Release version

Stats

Base armor: 22 20
Base attack damage: 53 50
Attack damage growth: 2 1.5
Health growth: 90 95
q ability icon q

Burst Fire

Total base damage: 10 – 30 7 – 15
Base damage per hit: 10/7 – 30/7 7/7 – 15/7
Total AD ratio: 110% AD at all ranks 110 – 120% AD
AD ratio per hit: 15.71% AD at all ranks 110/7 – 120/7% AD
New Now only applies on-hit and on-attack effects to the first enemy hit.
Now only reduces Spark Surge's cooldown and stacks Lightning Crash once per cast.
w ability icon w

Ultrashock Laser

Base damage: 40 – 180 10 – 150
AD ratio: 100% AD 120% AD
AP ratio: 60% AP 70% AP
e ability icon e

Spark Surge

Cooldown: 23 at all ranks 28 – 22 seconds
New Cooldown is now reduced by an extra second if Burst Fire critically strikes.
r ability icon r

Lightning Crash

Cooldown: 100 – 80 3 120 – 70 3 seconds
New Now grants an extra stack if Burst Fire critically strikes.

12.5

Adjustment March 9th Hotfix
Release version

Stats

Base attack damage: 58 53
Health growth: 85 90
Base armor: 23 22
Armor growth: 3.5 3

Basic Attack

Health ratio: 3+(17/17)*(x-1)*(0.7025+0.0002*(x-1)) 1 to 4 for 7;5 to 10 for 6 of target's maximum health
q ability icon q

Burst Fire

Total base damage: 9 – 25 10 – 30
Base damage per hit: 9/7 – 25/7 10/7 – 30/7
e ability icon e

Spark Surge

Cooldown: 23 – 19 23 seconds at all ranks
r ability icon r

Lightning Crash

Bonus movement speed per stack: 2% 1.5%
Stack per champion hit: 3 4

12.4

New
Release version

Basic Attack

Uncharged base damage: 15+((40-15)/17)*(x-1)*(0.7025+0.0175*(x-1)) 10+((25-10)/17)*(x-1)*(0.7025+0.0175*(x-1))
Uncharged AP ratio: 4% AP 3% AP
Uncharged bonus damage factor against low health targets: 300% 500%
Uncharged base damage against low health targets: 60+((160-60)/17)*(x-1)*(0.7025+0.0175*(x-1)) 60+((150-60)/17)*(x-1)*(0.7025+0.0175*(x-1))
Uncharged AP ratio against low health targets: 16% AP 18% AP
Charged slow duration: 1.5 1 second
New Now stacks Tear of the Goddess's Mana Charge.
q ability icon q

Burst Fire

Basic Attack slow: 20 – 40% 14 – 50%
Total base damage: 10 – 30 9 – 25
Base damage per hit: 10/7 – 30/7 9/7 – 25/7
Bonus attack damage per excess attack speed: 0.5 0.6
Removed Cooldown is no longer reduced by Navori Quickblades.
Removed No longer stacks Tear of the Goddess's Mana Charge.
New Base damage is now factored into its critical strike damage.
w ability icon w

Ultrashock Laser

Cooldown: 10 at all ranks 13 – 9 seconds
Slow: 50 – 70% 30 – 70%
e ability icon e

Spark Surge

Cooldown: 23 – 17 23 – 19 seconds
Cooldown reduction: 1.5 1 second
r ability icon r

Lightning Crash

Bonus attack speed: 30 – 40 3% 30% at all ranks

12.3

New
Release version

General

Bugfix Several VFX now properly display correctly upon reconnecting to a game.

Stats

Base movement speed: 330 325

Basic Attack

Health ratio: 3+(17/17)*(x-1)*(0.7025+0.0175*(x-1)) 3+(17/17)*(x-1)*(0.7025+0.0002*(x-1)) of target's maximum health
q ability icon q

Burst Fire

Bugfix Runaan's Hurricane Winds Fury now triggers even if she is facing away from the target when the rounds hit.
e ability icon e

Spark Surge

Bugfix Now properly vaults over Crystallize and Pillar of Ice instead of dashing over them.
r ability icon r

Lightning Crash

Chain lightning base damage: 10 – 30 3 10 – 20 3
New Chain lightning magic damage can now critically strike.

12.2

New January 26th Hotfix
Release version
r ability icon r

Lightning Crash

New Bonus magic damage now only applies once per attack, rather than as an on-hit effect.

12.2

New Added
Release version

Basic Attack

Zeri generates 1 charge for every 40 units she travels by any means and 10 charge every time she casts Burst Fire, up to a maximum of 100 charge. Her basic attacks consume charge to deal modified damage. Zeri gains maximum charge when the game starts and upon respawning.
Basic Attack: Zeri zaps her target, becoming non-projectile and applying spell effects as spell damage. Zeri's basic attacks cannot critically strike nor trigger on-hit and on-attack effects.
While not at full charge, Zeri's attacks consume 10 charge to deal 15+(25/17)*(x-1)*(0.7025+0.0175*(x-1)) (+ 4% AP) magic damage. Against enemies below 35% health, this is increasedby 300%.She may still use an uncharged attack even while below 10 charge.
At full charge, Zeri's next attack will consume all charge to deal 90+(110/17)*(x-1)*(0.7025+0.0175*(x-1)) (+ 80% AP) (+ 3+(17/17)*(x-1)*(0.7025+0.0175*(x-1)) of target's maximum health) magic damage and slow the target by 20 to 40 for 5 for 1.5 seconds. The damage based on the target's health ratio is capped at 300 against monsters.
Zeri's basic attacks have 500 attack range and are non-projectiles.
p ability icon p

Living Battery (Innate)

Innate: Zeri absorbs the energy of shields she damages, shielding herself equal to 60% of the post-mitigation damage dealt to the shield. Each instance of shield gained by Living Battery lasts for 3 seconds.
Innate: Whenever Zeri receives a shield, she gains 10% bonus movement speed for 3 seconds.
q ability icon q

Burst Fire (Q)

Passive: Zeri's slow application from a Basic Attack 2 basic attack has its strength increased to 20 – 40%.
Active: Zeri fires a burst of 7 rounds in the target direction that deal a total of 10 – 30 (+ 110% AD) physical damage to the first enemy hit.
Burst Fire's effects are treated as a basic attack; it can hit any enemy unit a typical basic attack can, deals basic damage, can critically strike for 82.5 AD bonus damage and apply on-hit and on-attack effects at 100% effectiveness once on each target struck. Burst Fire's cooldown and cast time scale down with attack speed, with the maximum of 1.5 attacks per second. 50% of attack speed in excess of the cap is converted into bonus attack damage.
Cost: None
Cooldown: (1/Zeri's attack speed) seconds.
Range: cr 825, Width: er 80, Speed: 2600 / 3400.
w ability icon w

Ultrashock Laser (W)

Active: Zeri fires an electric pulse in the target direction that deals 40 – 180 (+ 100% AD) (+ 60% AP) magic damage to the first enemy hit and slows them by 50 – 70% for 1 – 2 seconds. If the pulse collides with terrain, it transforms into a laser in a line from the point of impact that grants sight of the area for 1.75 seconds and fires after 0.75 seconds, applying the same effects to all enemies caught within.
Mana Cost: 50 – 90.
Cooldown: 10 seconds.
Range: cr 1200 / er 1500, Width: er 80 / er 200, Speed: 2200 / Instant.
e ability icon e

Spark Surge (E)

Active: Zeri dashes in the target direction. Afterwards, she empowers her next 3 casts of Burst Fire 2 within 6 seconds, causing them to pierce through enemies, though dealing 80 – 100% damage after the first and not applying attack effects to secondary targets. This damage is affected by critical strike modifiers.
Zeri will dash farther across terrain if Spark Surge was cast within 50 units of any, gaining unobstructed vision of the surrounding 800 units and revealing herself while there are enemy champions within 800 units of her.
Spark Surge's cooldown is reduced by 1.5 seconds for every champion Zeri hits with Basic Attack 2 basic attacks or abilities.
Spark Surge resets Zeri's basic attack timer and Burst Fire's cooldown. Zeri can cast Ultrashock Laser and Lightning Crash while dashing.
Mana Cost: 80.
Cooldown: 23 – 17 seconds.
Range: 300, Speed: 600 + 100% movement speed, Cast Time: None.
r ability icon r

Lightning Crash (R)

Active: Zeri discharges a nova of electricity around her, dealing 150 – 350 3 (+ 80% bonus AD) (+ 80% AP) magic damage to all nearby enemies.
If Lightning Crash hits at least one enemy champion, Zeri becomes Overcharged for 6 seconds, and gains 3 stacks of Overcharge per champion hit. Each stack grants her 2% bonus movement speed. She gains a stack of Overcharge each time she hits an enemy champion with a Basic Attack 2 basic attack or ability, refreshing the duration of Overcharge by 2 seconds in the process.
While Overcharged, Zeri gains 30 – 40 3% bonus attack speed and deals 10 – 30 3 (+ 15% AP) bonus magic damage on-hit, and empowers Burst Fire 3 to instead fire 3 rounds over a 20% shorter cast time that are electrified and travelling with increased speed. These rounds deal the bonus magic damage to the target struck and the closest visible enemy, chaining up to 4 subsequent targets. Secondary targets are dealt 25% AD physical damage, which can critically strike for 43.75 AD physical damage.
Mana Cost: 100.
Cooldown: 100 – 80 3 seconds.
Effect Radius: cr 825, Cast Time: 0.25 seconds.