Best Rumble Build for Top, EMERALD +
p ability icon pq ability icon qw ability icon we ability icon er ability icon r
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Jack of All Trades

Jack of All Trades

0 / 10
Each different stat from your items gives 1 Ability Haste. At 5 and 10 stats, you gain 10 or 25 Adaptive Force.
Ability Haste
Ability Haste +0
Adaptive Force
Adaptive Force +0
Breakpoint
5 more stats needed for the 5-stack breakpoint.
Counted Stats
Add items above to estimate Jack of All Trades from parsed item stats.
P ability icon P

P - Junkyard Titan

Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
0g (+0%)
Q ability icon Q

Q - Flamespitter

Cooldown 10 / 9 / 8 / 7 / 6
Range 600 / 600 / 600 / 600 / 600
Rumble ignites his flamethrower, dealing plus % max Health magic damage over seconds, reduced to % against minions.

Danger Zone: Damage is increased to plus max Health.

Percent damage is limited to damage on Monsters.
Cooldown 10 / 9 / 8 / 7 / 6 -> 9 / 8 / 7 / 6
0g (+0%)
W ability icon W

W - Scrap Shield

Cooldown 6 / 6 / 6 / 6 / 6
Range 20 / 20 / 20 / 20 / 20
Rumble tosses up a barrier, gaining Shield for seconds and % Move Speed for second.

Danger Zone: The barrier grants Shield and Move Speed instead.
Coefficient1 0.3
Effect1 60 / 60 / 90 / 120 / 150
Effect2 10 / 10 / 15 / 20 / 25
Effect3 20 / 20 / 20 / 20 / 20
Effect5 1.5 / 1.5 / 1.5 / 1.5 / 1.5
Effect6 1 / 1 / 1 / 1 / 1
0g (+0%)
E ability icon E

E - Electro Harpoon

Cooldown 0.5 / 0.5 / 0.5 / 0.5 / 0.5
Range 850 / 850 / 850 / 850 / 850
Rumble launches an electrified harpoon, dealing magic damage, Slowing by % for seconds, and reducing the enemy's Magic Resist by % for seconds.

Hitting an enemy who's already Slowed by this Ability increases the Slow to % and reduces the enemy's Magic Resist by %

Danger Zone: The harpoon deals magic damage instead and the Slow and reduced Magic Resist are increased by 50%.
Coefficient1 0.4
0g (+0%)
R ability icon R

R - The Equalizer

Cooldown 130 / 105 / 80
Range 1750 / 1750 / 1750
Rumble launches a line of rockets, creating a burning trail that lasts seconds, Slowing by % and dealing magic damage per second.

Rumble can control the direction of the trail by clicking and dragging while casting this Ability.
Coefficient1 0.5
Effect1 0 / 0 / 0
Effect2 0 / 0 / 0
Effect3 0 / 0 / 0
Effect4 0 / 0 / 0
Effect5 0 / 0 / 0
Effect6 6 / 6 / 6
Effect7 0 / 0 / 0
Effect8 0 / 0 / 0
Effect9 0 / 0 / 0
Effect10 0 / 0 / 0
Cooldown 130 / 105 / 80 -> 105 / 80
0g (+0%)